<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-7563653272708826682.post8163040314115184111..comments</id><updated>2009-09-21T21:16:37.392-07:00</updated><title type='text'>Comments on Ixobelle: Questing in General, and Player Offered Quests</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.ixobelle.com/feeds/8163040314115184111/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html'/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-4810190255460847569</id><published>2009-09-21T21:16:37.392-07:00</published><updated>2009-09-21T21:16:37.392-07:00</updated><title type='text'>"There are mailboxes everywhere, and mailing items...</title><summary type='text'>&amp;quot;There are mailboxes everywhere, and mailing items is a pretty standard fare. Even follow-up quests could be received from the mailbox.&amp;quot;&lt;br /&gt;&lt;br /&gt;Of course then the next player along can pick up the:&lt;br /&gt;&lt;br /&gt;&amp;quot;Go get my mail from the mailbox&amp;quot; quest ;-)&lt;br /&gt;&lt;br /&gt;Personally I love the idea of the player created quests... &lt;br /&gt;&lt;br /&gt;I don&amp;#39;t want to go collect tiger </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4810190255460847569'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4810190255460847569'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1253592997392#c4810190255460847569' title=''/><author><name>gnomeaggedon</name><uri>http://gnomeaggedon.wordpress.com/</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-7582912375386970094</id><published>2009-06-11T01:57:50.514-07:00</published><updated>2009-06-11T01:57:50.514-07:00</updated><title type='text'>Very cool idea!

I have one more. Make player rewa...</title><summary type='text'>Very cool idea!&lt;br /&gt;&lt;br /&gt;I have one more. Make player rewards RANDOM and depending on item quality.&lt;br /&gt;&lt;br /&gt;Example:&lt;br /&gt;Warrior Longasc asks player X to bring him a sword and a shield.&lt;br /&gt;&lt;br /&gt;The reward would be based on WHAT sword he brought the NPC and a random factor.&lt;br /&gt;&lt;br /&gt;For example, a starter sword and shield make the NPC give a somewhat  disappointed answer and little </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7582912375386970094'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7582912375386970094'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1244710670514#c7582912375386970094' title=''/><author><name>Longasc</name><uri>http://www.blogger.com/profile/14315739202508784897</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-1909676566848046260</id><published>2008-11-02T01:58:00.000-07:00</published><updated>2008-11-02T01:58:00.000-07:00</updated><title type='text'>Taking this idea a step further, imagine a game wh...</title><summary type='text'>Taking this idea a step further, imagine a game where your character actually had a particular thing they really wanted to get done, so much so that they were willing to put their own XP on the line to have others do it (as well as gold etc).&lt;BR/&gt;&lt;BR/&gt;With the right RP / story elements in place (fingers crossed SW:TOR) it would be super awesome.&lt;BR/&gt;&lt;BR/&gt;Otherwise though, I think it amounts to a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/1909676566848046260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/1909676566848046260'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1225616280000#c1909676566848046260' title=''/><author><name>Melf_Himself</name><uri>http://www.blogger.com/profile/09989146159619414666</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-8680361270755584507</id><published>2008-10-28T10:06:00.000-07:00</published><updated>2008-10-28T10:06:00.000-07:00</updated><title type='text'>I like this idea a lot. I really dont think that a...</title><summary type='text'>I like this idea a lot. I really dont think that an XP bonus would be necessary, especially in WoW. It takes no time to get to max level. It is the max level where you spend most your game time at anyways. I would rather do these than go through another batch of dailies. I would enjoy doing personal quests rather than dailies. Hell, I would rather wipe my ass with a cactus leaf than go through </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/8680361270755584507'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/8680361270755584507'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1225213560000#c8680361270755584507' title=''/><author><name>John</name><uri>http://www.blogger.com/profile/07871472587573145819</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-3347174728815019260</id><published>2008-10-27T11:26:00.000-07:00</published><updated>2008-10-27T11:26:00.000-07:00</updated><title type='text'>I like the angle of increasing player interaction....</title><summary type='text'>I like the angle of increasing player interaction.  WoW could stand to do a lot more to encourage grouping instead of making it a chore unless you only group with your guild (and thus never meet any new people).&lt;BR/&gt;&lt;BR/&gt;I'll admit that just logging in to do a single daily quest is extreme, and not a good way to level.  I went too far with that one, when I should have just left it at "most people</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3347174728815019260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3347174728815019260'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1225131960000#c3347174728815019260' title=''/><author><name>Hatch</name><uri>http://www.blogger.com/profile/03615033343005638291</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='17397498515319050144'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-3030879745998061240</id><published>2008-10-26T23:47:00.000-07:00</published><updated>2008-10-26T23:47:00.000-07:00</updated><title type='text'>The easiest way to counter the abuse would be that...</title><summary type='text'>The easiest way to counter the abuse would be that the player offering the exp would give them from her own exp. &lt;BR/&gt;&lt;BR/&gt;What I would like to see in WoW would be something I have read of WAR having: player requests in AH or similar. Not just selling things but announcing that 'I need 10 foozles, will pay 20s for each' and then the race would be out.&lt;BR/&gt;&lt;BR/&gt;I think you have hit the nail on the</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3030879745998061240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3030879745998061240'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1225090020000#c3030879745998061240' title=''/><author><name>Copra</name><uri>http://www.blogger.com/profile/05501269687241477498</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-4027887017943257687</id><published>2008-10-24T19:12:00.000-07:00</published><updated>2008-10-24T19:12:00.000-07:00</updated><title type='text'>Well, why do normal quests when I can just log in ...</title><summary type='text'>&lt;I&gt;Well, why do normal quests when I can just log in for 10 minutes a day, hand in my pre-arranged quests with my guildies, and then log off and do something else?&lt;/I&gt;&lt;BR/&gt;&lt;BR/&gt;If that's all your going to do, what's the point of even playing? If you're just handing in a quest that's already done and getting off, you're really not providing entertainment for yourself and the game becomes a chore </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4027887017943257687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4027887017943257687'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224900720000#c4027887017943257687' title=''/><author><name>Cronoo</name><uri>http://www.blogger.com/profile/04169029331868843383</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02482701435736536161'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-4864144071879846225</id><published>2008-10-24T16:36:00.000-07:00</published><updated>2008-10-24T16:36:00.000-07:00</updated><title type='text'>yeah, i would see people abusing it from friends, ...</title><summary type='text'>yeah, i would see people abusing it from friends, but i was saying... only 5000xp total per 24 hours could be doled out from a 'player given' quest. It'd be just another form of a daily quest, but involving player interaction instead of just wrassling nether rays for the 8 millionth time.&lt;BR/&gt;&lt;BR/&gt;Honestly, even if the only interaction is the discussion of 'hold these felweed and gimme a sec to </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4864144071879846225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/4864144071879846225'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224891360000#c4864144071879846225' title=''/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11501496608149788025'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-6285014578025528185</id><published>2008-10-24T12:05:00.000-07:00</published><updated>2008-10-24T12:05:00.000-07:00</updated><title type='text'>I finally read the content of your post.You starte...</title><summary type='text'>I finally read the content of your post.&lt;BR/&gt;&lt;BR/&gt;You started out by mentioning how quest design shapes the behavior of players, and how everyone in Warhammer is just choosing the most efficient leveling method (scenarios atm) rather than doing what seems most fun to them.&lt;BR/&gt;&lt;BR/&gt;People would use your system the same way.  What's the most efficient thing to do?  Every day, you and your friend </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6285014578025528185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6285014578025528185'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224875100000#c6285014578025528185' title=''/><author><name>Hatch</name><uri>http://www.blogger.com/profile/03615033343005638291</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='17397498515319050144'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-3654364632405261904</id><published>2008-10-24T10:53:00.000-07:00</published><updated>2008-10-24T10:53:00.000-07:00</updated><title type='text'>Hi Ixo,I just read your farewell post at notaddict...</title><summary type='text'>Hi Ixo,&lt;BR/&gt;&lt;BR/&gt;I just read your farewell post at notaddicted, and found you here via Tobold.  Been following your posts there all these years, and I'm glad to see you'll be continuing to provide me with entertainment for when I'm pretending to work.&lt;BR/&gt;&lt;BR/&gt;Also, try not to get banned from WoW again.  LK looks like it's going to be good (jumping the shark my ass), and I'd hate to have to gloat</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3654364632405261904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/3654364632405261904'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224870780000#c3654364632405261904' title=''/><author><name>Hatch</name><uri>http://www.blogger.com/profile/03615033343005638291</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='17397498515319050144'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-6279073658125241813</id><published>2008-10-24T08:33:00.000-07:00</published><updated>2008-10-24T08:33:00.000-07:00</updated><title type='text'>First, on Warhammer quests to run from this guy to...</title><summary type='text'>First, on Warhammer quests to run from this guy to that guy.  I made a Chosen and my first 3-4 quests were all run around talk to that guy 10 feet over there.  I think I may have even hit Rank 2 from just walking for maybe 30 seconds total.  I mean don't get me wrong, I was like aw hells yeah I didn't even fight shit yet, but still.  Talk about lame, especially since no one reads quest text </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6279073658125241813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6279073658125241813'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224862380000#c6279073658125241813' title=''/><author><name>Bonedead</name><uri>http://www.blogger.com/profile/05160784265909561832</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-6924900658302366182</id><published>2008-10-24T00:59:00.000-07:00</published><updated>2008-10-24T00:59:00.000-07:00</updated><title type='text'>I doubt very much that people would be interested ...</title><summary type='text'>I doubt very much that people would be interested in offering up their own XP to dole out as quest rewards. The implication in the article was that the gold (or green bracer) reward comes from your own stash (as you'd effectively be getting felweed for free otherwise!), but the XP is coming from 'the server'.&lt;BR/&gt;&lt;BR/&gt;maybe in a bounty system, it would be worth it, though...? I could see a </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6924900658302366182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/6924900658302366182'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224835140000#c6924900658302366182' title=''/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11501496608149788025'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-7112791901554979741</id><published>2008-10-23T23:49:00.000-07:00</published><updated>2008-10-23T23:49:00.000-07:00</updated><title type='text'>A good player bounty system would be great.In rega...</title><summary type='text'>A good player bounty system would be great.&lt;BR/&gt;&lt;BR/&gt;In regards to the preventing people from abusing it, what about having the person who is hosting the quest being required to contribute the xp reward by having it removed from their own xp pool?  Maybe even have it cost a little more? If the quest rewards 5k xp, the person hosting it has to pay 7.5k xp.  There would have to be a little xp </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7112791901554979741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7112791901554979741'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224830940000#c7112791901554979741' title=''/><author><name>Danas</name><uri>http://www.blogger.com/profile/02286925648931136731</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-7299127526251687634</id><published>2008-10-23T23:05:00.000-07:00</published><updated>2008-10-23T23:05:00.000-07:00</updated><title type='text'>This would be great for Pve...but if something lik...</title><summary type='text'>This would be great for Pve...but if something like this were implemented into a game, it would be interesting to see the capabilities of it with Pvp. Like, a bounty system or a way to pay players through this quest system to kill specific players of the opposing faction(or same-faction through some sort of neutral exchange, IE a Horde hiring an Alliance to kill a Horde by way of goblin npc or </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7299127526251687634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8163040314115184111/comments/default/7299127526251687634'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html?showComment=1224828300000#c7299127526251687634' title=''/><author><name>Cronoo</name><uri>http://www.blogger.com/profile/04169029331868843383</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='02482701435736536161'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2008/10/questing-in-general-and-player-offered.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8163040314115184111' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8163040314115184111' type='text/html'/></entry></feed>