<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-7563653272708826682.post8743423869814301284..comments</id><updated>2009-09-23T06:00:11.250-07:00</updated><title type='text'>Comments on Ixobelle: The Psychology of Losing</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.ixobelle.com/feeds/8743423869814301284/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html'/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-6967583165773183587</id><published>2009-09-23T06:00:11.250-07:00</published><updated>2009-09-23T06:00:11.250-07:00</updated><title type='text'>I enjoyed the GW pvp for the non-gear base but I a...</title><summary type='text'>I enjoyed the GW pvp for the non-gear base but I am comfortable with wow idea.&lt;br /&gt;&lt;br /&gt;What if they did it the other way and made Pve all skill base with pre-made gear and the pvp gear was the only items to grind. &lt;br /&gt;&lt;br /&gt;In my arena experience it is easy to get upset and want to quit, i purposly advertised for partner with &amp;quot;Patience&amp;quot; anytime i have to find a new one, and I tell </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/6967583165773183587'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/6967583165773183587'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1253710811250#c6967583165773183587' title=''/><author><name>Fitz</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-4832571328273158503</id><published>2009-01-06T22:09:00.000-08:00</published><updated>2009-01-06T22:09:00.000-08:00</updated><title type='text'>well yeah, i wasn't implying that buying an accoun...</title><summary type='text'>well yeah, i wasn't implying that buying an account meant anything... just that a PvPer is more apt to see 'will of the forsaken' than any attachment to an undead toon that started in Deathknell.&lt;BR/&gt;&lt;BR/&gt;the point was that Blizzard *did* level the playing field by offering premades stacked in equal sets of gear. my posts tend to ramble, and i never actually got the point out there at the end ;)</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/4832571328273158503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/4832571328273158503'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231308540000#c4832571328273158503' title=''/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11501496608149788025'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-7124664770897879418</id><published>2009-01-06T21:59:00.000-08:00</published><updated>2009-01-06T21:59:00.000-08:00</updated><title type='text'>As to your original post, I think that is a very i...</title><summary type='text'>As to your original post, I think that is a very interesting point.  PvP is designed so that equal skilled players, the supposed best possible situation, lose 50% of the time to equal competition.  But as for the doubling thing, you won't start "Feeling" like a success until you win 66% of your matches.  Having a 50% record in ANYTHING isn't satisfactory.  Look at any professional sports, 50% is </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/7124664770897879418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/7124664770897879418'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231307940000#c7124664770897879418' title=''/><author><name>Caleb</name><uri>http://www.blogger.com/profile/03135093870236335598</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-1893726842094074601</id><published>2009-01-06T18:03:00.000-08:00</published><updated>2009-01-06T18:03:00.000-08:00</updated><title type='text'>speaking of skill based arenas, i think it was pre...</title><summary type='text'>speaking of skill based arenas, i think it was pretty enlightening that when blizzard DID do the big 3v3 worldwide championships, guess what players were given?&lt;BR/&gt;&lt;BR/&gt;premade 70s of ANY CLASS, ANY RACE, with premade loadouts of FULL ARENA AND FULL TIER WHATEVER. plus free gems and free enchant mats.&lt;BR/&gt;&lt;BR/&gt;at that point, it could be argued that the intelligent person can make better use of </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1893726842094074601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1893726842094074601'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231293780000#c1893726842094074601' title=''/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11501496608149788025'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-1281183368136206679</id><published>2009-01-06T16:24:00.000-08:00</published><updated>2009-01-06T16:24:00.000-08:00</updated><title type='text'>So learning that you go to batllegrounds... then y...</title><summary type='text'>So learning that you go to batllegrounds... then you pull your hair out because everyone runs off in random directions and don't display a speck of team work.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1281183368136206679'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1281183368136206679'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231287840000#c1281183368136206679' title=''/><author><name>WoW</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-1968193178003752084</id><published>2009-01-06T16:15:00.000-08:00</published><updated>2009-01-06T16:15:00.000-08:00</updated><title type='text'>Skill based PvP truly is the only way to enjoy fig...</title><summary type='text'>Skill based PvP truly is the only way to enjoy fighting a fellow human being. Nothing beats the rush of doing something insane , killing several people, and escaping with (barely) your virtual life.&lt;BR/&gt;&lt;BR/&gt;Shame no MMO really has this type of scenario. I've had it happen RARELY but on a smaller scale(2 Really bad Rogues Vs my Rogue..Blade flurry killed them.)</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1968193178003752084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1968193178003752084'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231287300000#c1968193178003752084' title=''/><author><name>Danshir</name><uri>http://www.blogger.com/profile/10022207369260811095</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-1505241495206760323</id><published>2009-01-06T15:59:00.000-08:00</published><updated>2009-01-06T15:59:00.000-08:00</updated><title type='text'>In my mind, PvP is the whole point of playing onli...</title><summary type='text'>In my mind, PvP is the whole point of playing online with other people.  PvE is really just a single player game a lot of the time, and when it isn't, it's AH trolling or small group raiding (or early game dungeon prowling).&lt;BR/&gt;&lt;BR/&gt;I want my PvP to be completely skill based.  Gear based PvP and level-based ganking are huge wastes of time.&lt;BR/&gt;&lt;BR/&gt;If PvP is going to be a fair sport, it needs to</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1505241495206760323'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/1505241495206760323'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231286340000#c1505241495206760323' title=''/><author><name>Tesh</name><uri>http://www.blogger.com/profile/11760350503235227686</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-7720188605708850548</id><published>2009-01-06T11:37:00.000-08:00</published><updated>2009-01-06T11:37:00.000-08:00</updated><title type='text'>I hate pvp too, the only time I enjoyed it was whe...</title><summary type='text'>I hate pvp too, the only time I enjoyed it was when I did arena with some good friends in the room and we screamed at each other like loons. Apart from that it feels like a grind, much like leveling. But while leveling is nice and easy, pvp tends to involve dieing alot, as its balanced that way.&lt;BR/&gt;&lt;BR/&gt;If you add to that the fact if your class isnt flavour of them month, or you dont have just </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/7720188605708850548'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/7720188605708850548'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231270620000#c7720188605708850548' title=''/><author><name>oshin</name><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-4174196957699076983</id><published>2009-01-05T20:02:00.000-08:00</published><updated>2009-01-05T20:02:00.000-08:00</updated><title type='text'>One other issue that i'm distinctly aware of in ar...</title><summary type='text'>One other issue that i'm distinctly aware of in arena is my UI.&lt;BR/&gt;&lt;BR/&gt;I focus primarily on PvE myself, and have a hard time trimming down my 'toolbox' for PvP. When the inevitable cheapshot goes off, I need to know at a moment's notice what button to push. With each raid fight, I lifetap (4/5 t7 set bonus), put up corruption, doom, immolate, and start my incinerate rotations.&lt;BR/&gt;&lt;BR/&gt;With </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/4174196957699076983'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/4174196957699076983'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231214520000#c4174196957699076983' title=''/><author><name>Ixobelle</name><uri>http://www.blogger.com/profile/01024497755617725448</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='11501496608149788025'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-9229034280786320</id><published>2009-01-05T18:57:00.000-08:00</published><updated>2009-01-05T18:57:00.000-08:00</updated><title type='text'>To begin with, the PvP in most MMO's, such as WoW,...</title><summary type='text'>To begin with, the PvP in most MMO's, such as WoW, is incredibly item based such that actual skill at the game can often be irrelevant. This makes things frustrating for newer players.&lt;BR/&gt;&lt;BR/&gt;However even for non item-centric games, such as Guild Wars, players are still required to learn a new language in order to be competitive, aka 500 new 'skills' that fairly much do the same thing as they </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/9229034280786320'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/9229034280786320'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231210620000#c9229034280786320' title=''/><author><name>Melf_Himself</name><uri>http://www.blogger.com/profile/09989146159619414666</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry><entry><id>tag:blogger.com,1999:blog-7563653272708826682.post-2951032451575404544</id><published>2009-01-05T18:07:00.000-08:00</published><updated>2009-01-05T18:07:00.000-08:00</updated><title type='text'>Probably the most interesting article I've seen in...</title><summary type='text'>Probably the most interesting article I've seen in some time. A lot of people that I know that absolutely hate PVP are because they are "Not good at it", not that they don't enjoy the actual experience of fighting a somewhat living human being.&lt;BR/&gt;&lt;BR/&gt;With WoW being so much easier than older games*Actually, generally most new games are a lot easier than their older cousins...but that's another </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/2951032451575404544'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7563653272708826682/8743423869814301284/comments/default/2951032451575404544'/><link rel='alternate' type='text/html' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html?showComment=1231207620000#c2951032451575404544' title=''/><author><name>Danshir</name><uri>http://www.blogger.com/profile/10022207369260811095</uri><email>noreply@blogger.com</email></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.ixobelle.com/2009/01/psychology-of-losing.html' ref='tag:blogger.com,1999:blog-7563653272708826682.post-8743423869814301284' source='http://www.blogger.com/feeds/7563653272708826682/posts/default/8743423869814301284' type='text/html'/></entry></feed>