Why do warriors get fury, defensive and battle regardless of "spec"?
Fury is basically Berserker, Arms is Battle, Prot is defensive... why break it the warrior into 9 "classes"? How come the druid can go bear form as a moonkin?
I propose 3 "stances" per class, changeable at will. Why should I sit around as a Mutilate Rogue and force the group to sit around for this next pull because I want to go "Combat"... why not just make it a stance and be done with it? Why not give rogues AoE, Single Target, and Stealth "stances" that don't require being out of combat to activate?
Mages can have Frost, Fire and, Arcance stances, and can popped in and out of at will?
Priests can focus heal, group heal, and go deeps as the need arises... why limit yourslef PER PULL? WoW seems so full of ideas that are half assed.
Why STOP. WAIT. DRINK. in order to swap roles? C'mon Blizz... You've made it *ALMOST* so easy to swap roles... why not go all the way?
Pushing out the rough draft of this post in order to gauge feedback (and also because I can't be fucked to proof it all right now... if you can't see what I'm driving at by now, more words won't crystalize it all...)
Druids = ANIMAL. Moonkin. Tree.
Shamans = Melee, Ranged, Heals)
Hunters = Uhhh... Dog, Cat, and Pig? No, seriously... AoE, Single, and Pet? I honestly haven't spent any time in the Hunter Trees, but I reckon a theme can be drawn from each...
DK = Tank, Deeps, Debuff-o-riffic?
Locks = Pet, Curse, Nuke
...you see where I'm goign with this?
Why force a respec at all?
Why not drop it like it's hot?
P.S. SNSD = Taeyeon and 8 other random scrubs, AMIRITE?
P.P.S. The new album got pushed back SLASH CRY